GLADYS
NAIL BRANDS.
Brand direction, social content, campaign visuals and marketing creative for salon operations.
VIEW CASE STUDY →Software. Automation. Branding. Games. Marketing. Apparel. Experiments.
The same point of view across code, games, campaigns, products and physical objects.
Web apps, internal tools, AI workflows, dashboards, APIs and custom systems.
Identity systems, campaigns, social creative, visual direction and launch assets.
Unreal Engine 5 gameplay, characters, 3D assets, levels and production pipelines directed by engineers and accelerated with AI.
Prototypes, AI concepts, XR interfaces and products that do not fit in a normal box.
Streetwear, graphics, limited drops and physical expressions of the ATEN universe.
Pick the closest operating pattern and see what ATEN would actually build.
Exterior visuals, budget planning, materials + install-ready project handoff.
Booking, staff, follow-up, POS + marketing systems.
Command centers, alerts, routing + operational visibility.
Candidate, employer, interview + onboarding workflows.
Remove copy/paste work and connect the tools you already use.
Brand systems, live software and products built around real operating problems.
Brand direction, social content, campaign visuals and marketing creative for salon operations.
VIEW CASE STUDY →Custom software work and product development demonstrated through a live web platform.
VIEW CASE STUDY →Conversational salon booking with an AI front desk, staff operations calendar, onboarding and analytics in one cross-platform product.
ATEN is built around one idea: disciplines do not need to live in separate rooms.
We can design the brand, build the software behind it, create the campaign around it, and turn the same visual language into something physical.
BUILT DIFFERENT.